package game.block.command;

import game.block.Constants;
import game.block.turn.Turn;

public class CancelCommand extends Command implements Constants{

    private Turn currentTurn;
    
    public CancelCommand(Turn currentTurn){
        this.currentTurn=currentTurn;
    }
    
    @Override
    public void execute() {
        currentTurn.undo();
    }

    @Override
    public void undo() {

    }

}
